Showing posts with label Multimedia Graphic and Designing. Show all posts
Showing posts with label Multimedia Graphic and Designing. Show all posts

24 Oct 2009

Foundation Blender Compositing (With Work Files)

Foundation Blender Compositing (With Work Files)

Roger D. Wickes "Foundation Blender Compositing (With Work Files)"
July 2009 | English | ISBN-13: 978-1-4302-1976-7 | 467 Pages | PDF | 206 MB
Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to:

��� * Create and apply masks and special effects in Blender
��� * Composite images using Blender's Node-based Compositor
��� * Sequence and overlay video and audio using Blender's Non-Linear Editor

What you'll learn

This book provides concise yet step-by-step examples on using all of the power of Blender to provide a complete post-production workbench. Specifically, this book shows you how to:

��� * Create Masks and Rotoscope video
��� * Texture mattes and video planes
��� * Composite any image or render with other images
��� * Introduce special effects, such as blur, smoke, and light.
��� * Add titles and text, mixes, fades, wipes and splices
��� * Remove Green Screen and composite CG with live action shots
��� * Assemble all the shots and audio into a completed movie


Foundation Blender Compositing (With Work Files)


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Digital Tutors-Introduction to Maya Muscle


Digital Tutors-Introduction to Maya Muscle
Digital Tutors-Introduction to Maya Muscle | 1 GB

An complete guide to realistic muscle simulation in Maya
Create realistic muscle and skin motion and become productive with the flexible Maya Muscle tools and workflow, while learning creative techniques for enhancing character performances. Contains over 3 hours of project-based training. Perfect for artists learning Maya Muscle.
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22 Jun 2009

Download Free Real World Adobe Illustrator CS4



Real World Adobe Illustrator CS4 is the definitive reference to Adobe’s industry-standard vector graphics software and is now in 4-color. With an easy, engaging style, author and past Illustrator product manager Mordy Golding takes readers through all of the features of the program, explaining not only how to use the multitude of features but also why and when to use them. This edition has been thoroughly updated for Illustrator CS4 and includes techniques on using the new multiple artboards for quicker Illustrator work across a variety of designs, demonstrations of the new Blob Brush tool and transparency in gradients, overviews of the new cross-product feature support with InDesign, Flash, and Flex (opening up new opportunities for collaborations between developers and designers), and coverage on a whirlwind of other new useful features.

Along with tips, sidebars, and expert commentary, there are also numerous 4-color illustrations and screen shots from contributing artists included to offer readers the most complete coverage on this extraordinary application. Designers from all fields–illustrators, animators, package designers, graphic designers, web designers, and more–will find Real World Adobe Illustrator CS4 their one-stop guide to creating powerful designs in Illustrator.

About the Author
MORDY GOLDING has played an active role in design and publishing since 1990. An Adobe Certified Expert and Adobe Certified Print Specialist, Mordy was the product manager for Adobe Illustrator 10 and Adobe Illustrator CS. A popular presenter at Macworld, PhotoshopWorld and other worldwide events, Mordy is also the author of several books, including SAMS Teach Yourself Adobe Creative Suite All in One, The Web Designer’s Guide to Color, and the previous edition of this book. In 2003, Mordy was named a Champion of Graphic Design by Graphics IQ. Currently he serves as the founder of DesignResponsibly.com and partner at MOGO Media, teaching designers and printers how to successfully use the Creative Suite tools.
Size : 37 MB




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20 Jun 2009

Download Free How to Cheat in Photoshop Elements 7: Creating stunning photomontages on a budget


How to Cheat in Photoshop Elements 7: Creating stunning photomontages on a budget

The creative guide to montage and effects in Photoshop Elements 7
Size : 29 MB




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19 Jun 2009

Download Free Adobe InDesign CS4 Styles: How to Create Better, Faster Text and Layouts [Rough Cuts version]


Tap into the far-reaching potential of InDesign styles—from simple drop cap formatting to cross-media export to XHTML. Styles have the power to transform how design and production professionals approach and accomplish any project. Adopting a style-centric workflow can reduce tasks that would normally take days to mere hours, and tasks that would take hours to minutes or even seconds. Less time spent on repetitive tasks means more time for creating your best work.
Size : 33.9 MB




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14 Jun 2009

Download Free Introducing 3ds Max 9: 3D for Beginners


From the Back Cover
Let Your Imagination Run Wild

Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instruction in this easy-to-follow guide.

Introducing 3ds Max 9: 3D for Beginners breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You’ll jump right into the pipeline—from preproduction to production to postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to tackling poly modeling, rendering, and particles, you’ll get a solid grounding in 3ds Max 9.

* Build the knowledge you need for game, film, and TV production
* Master modeling—from simple and complex polygon mechanical models to organic character modeling
* Assign textures effects and UV texture mapping
* Create walk cycles and simple character animations with Character Studio
* Explore lighting, rendering, and raytracing concepts
* Render through mental ray and raytracing
* Discover simple rigid body dynamics and Max’s particle systems
Size : 11.9 MB




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10 Jun 2009

Web.Studies: Rewiring Media Studies for the Digital Age, by David Gauntlett


Web.Studies: Rewiring Media Studies for the Digital Age, by David Gauntlett
A Hodder Arnold Publication | English | November 9, 2000 | ISBN: 0340760486 | 264 Pages | PDF | 43,3 Mb

Description : This exciting and engaging book explores the ways in which people, organizations, and companies are using the Internet to project their interests and concerns into the world. Beginning with an introduction to cyberculture studies and ways to studying the web, Web.Studies moves on to consider everyday web life, web art and culture, web business, and global web politics and protest. Topics covered range from fan websites, web identities, and web design trends, to global capitalism and web allure, cybercrime and the politics of hacking and propaganda warfare via the web. Throughout the book are suggestions for ways in which students can use the web to further their own research. While there has been an explosion of books on the Internet, this is the first to offer students and general readers a comprehensive and coherent introduction to the new web base media culture.


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9 Jun 2009

Download Free Flash Remoting: The Definitive Guide


Flash Remoting: The Definitive Guide 

Publisher: O'Reilly Media, Inc.

ISBN: 059600401X

edition 2003

CHM

640 pages

2,15 mb





Flash Remoting MX lets developers easily integrate rich Macromedia Flash content with applications that are built using ColdFusion, ASP.NET, Java, PHP, or SOAP-based web services. The result is complex client/server applications that more closely resemble desktop applications than traditional web pages. Your web application uses Flash as the front end while Flash Remoting handles the communication behind the scenes with the application server. All the end user knows is that it's fast and flexible. Flash Remoting: The Definitive Guide helps you understand this breakthrough technology and use it to build your own Rich Internet Applications (RIAs). Build applications that connect to a database, file system, or other server-side technologies. The book covers everything from underlying concepts to real-world applications. It includes many examples in the supported server-side languages and features in-depth chapters covering Remoting's use with ColdFusion, Server-Side ActionScript, Java, ASP.NET, and PHP. There are also sections on web services, best practices, and debugging. The book concludes with a Flash Remoting API reference. Developers who are looking to create Rich Internet Applications with the Flash will find Flash Remoting: The Definitive Guide indispensable.

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Dreamweaver MX 2004 in 10 Steps or Less



Publisher: Wiley


ISBN: 0764543482


edition 2003


PDF


650 pages


19,9 mb



If you are looking to make your job of building Web pages as effortless as possible and need a quick and easy understanding of the technology in order to do so, then this book is for you--whether you’re new to Dreamweaver MX 2004 or you need a refresher on everything from simple tasks such as defining a Dreamweaver MX 2004 site to complex tasks such as creating dynamic content. Open the book and you’ll discover clear, easy-to-follow instructions for more than 250 key Dreamweaver MX 2004 tasks, each presented in ten quick steps--or less. Easy-to-navigate pages, lots of screen shots, and to-the-point directions guide you through every common (and not so common) Dreamweaver MX 2004 challenge--and help you get more done in less time.
* Each solution is ten steps--or less--to help you get the job done fast
* Self-contained two-page spreads deliver the answers you need--without flipping pages
* A no-fluff approach focuses on helping you achieve the results
* A resource packed with useful and fun ways to get the most out of Dreamweaver MX 2004.

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8 Jun 2009

Download Free Digital Photographer's Software Guide




The Digital Photographer's Software Guide
ES + RS + HF | PDF | 5.96MB




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Virtual Art: From Illusion to Immersion







Virtual Art: From Illusion to Immersion

ES + RS + HF | PDF | 20.81MB
 

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Download Free Real World Color Management (2nd Edition)




Real World Color Management (2nd Edition)
ES + RS + HF | PDF | 29.69MB
 



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7 Jun 2009

Download Multimedia Systems, Standards, and Networks, by Atul Puri



















Multimedia Systems, Standards, and Networks, by Atul Puri

CRC; 1 edition

English

March 22, 2000

ISBN: 082479303X

631 Pages

PDF

14,7 Mb

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Download Free Photoshop CS3 ebooks collection



















1. The Adobe Photoshop Layers Book: Harnessing Photoshop's Most Powerful Tool, covers Photoshop CS3
2. Mastering Photoshop CS3 for Print Design and Production
3. Photoshop CS3 for Screen Printers (Wordware Applications Library)
4. Black and White in Photoshop CS3 and Photoshop Lightroom: Create stunning monochromatic images in Photoshop CS3, Photoshop Lightroom and Beyond
5. Photoshop CS3 for Nature Photographers: A Workshop in a Book (Tim Grey Guides)
6. Adobe Photoshop CS3 for Photographers: A Professional Image Editor's Guide to the Creative use of Photoshop for the Macintosh and PC
7. Photoshop CS3 Essential Skills
8. Adobe Photoshop CS3 A-Z: Tools and features illustrated ready reference
9. How to Cheat in Photoshop CS3: The art of creating photorealistic montages
10. Photoshop CS3 Workflow: The Digital Photographer's Guide
11. Photoshop CS3 All-in-One Desk Reference For Dummies
12. Sams Teach Yourself Adobe Photoshop CS3 in 24 Hours
13. Adobe Photoshop CS3 Classroom in a Book
14. Photoshop CS3 For Dummies 

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Download Free Mastering Photoshop CS3 for Print Design and Production



















English

573 pages

PDF

37,1 MB



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2 Mar 2008

Foundation Flash Cartoon Animation (Foundation)


Publisher: friends of ED
Number Of Pages: 350
Publication Date: 2007-11-19
ISBN-10 / ASIN: 1590599128
ISBN-13 / EAN: 9781590599129
Binding: Paperback

Book Description:

Whether you are an experienced Flash designer or developer looking for a guide to doing animation in Flash, or a novice to Flash who is looking for an effective way to create and distribute animations, this book will prove invaluable to you. Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash animation process. Written by the Emmy-Award winning team at ANIMAX, this book not only reveals the step-by-step process followed by one of today’s leading Flash animation studios, it gives you valuable tips and tricks to take your Flash animation to the next level. Divided into three phases of production (pre-production, animation, post-production) this book breaks the Flash animation process into smaller, more manageable steps. And because the authors approach the animation process from various perspectives (such as producer, animator, and editor) the book balances many of the real-world issues facing today’s Flash animators, from artistic to technical to financial. The book starts off by looking at planning and designing an animation project, including working out your goals, and putting together character libraries and storyboards. Next up we look at the production phase, which includes using plug-ins to make your work more efficient, implementing your animation, and adding special effects. Finally, we look at post-production work, including how After Effects can be used effectively alongside Flash for tasks such as camera mechanics, how to make Flash not look like Flash, and tips and tricks from the experts. Whatever the reason, like millions of others around the world you’ve become interested in Flash animation. And you’ve come to the right place to learn more. This book is compatible with pretty much any fairly recent version of Flash.

* Covers the full process of Flash animation, through preproduction, production, and post production
* Covers many practical techniques, including creating character libraries, using plugins, and camera mechanics with After Effects.
* Written by the Emmy award winning ANIMAX studios team

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Foundation Flash 8


By Sham Bhangal, Kristian Besley

* Publisher: friends of ED
* Number Of Pages: 576
* Publication Date: 2005-10-31
* ISBN-10 / ASIN: 1590595424
* ISBN-13 / EAN: 9781590595428
* Binding: Paperback


Book Description:

Foundation Flash 8 is the book you need if you’re looking for a solid foundation in Flash 8 Basic and Flash 8 Professional.Thousands upon thousands of designers have already learned from its previous editions and it’s easy to understand why.

The fourth edition of friends of ED’s legendary beginner Flash book, Foundation Flash 8 uses a series of structured exercises and detailed discussions to help you start your exploration of Flash. The detailed tutorial style will ensure that you retain the knowledge you gain and are able to draw upon it throughout your Flash career. Foundation Flash 8 features a running case study that evolves into a fully functional Flash website as you work through the tutorials, so you’ll immediately see everything that you learn being used in a practical project.

This book focuses on the core skills that you need to get started working with Flash 8: understanding the interface, becoming familiar with the creative tools and their capabilities, grasping the relationships between the different components that make up a Flash movie, and getting insight into how to put all the pieces together to create your own Flash-based website.

Summary of Contents

* Chapter 1: Flash Movie Essentials
* Chapter 2: The Flash Tools Panel
* Chapter 3: Flash Symbols and Libraries
* Chapter 4: Managing Content
* Chapter 5: Working with Color and Images
* Chapter 6: Motion Tweening
* Chapter 7 Shape Tweening
* Chapter 8: Masks and Masking
* Chapter 9: Advanced Animation, Effects, and Commands
* Chapter 10: Actions and Interactions
* Chapter 11: Intelligent Actions
* Chapter 12: Multimedia: Sound and Video
* Chapter 13: Optimizing
* Chapter 14: Publishing
* Chapter 15: Intermediate ActionScript, Part 1
* Chapter 16: Intermediate ActionScript, Part 2
* Chapter 17: High-Level Site Design
* Chapter 18: Futurescape


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Combinatorial Optimization in Communication Networks (Combinatorial Optimization)



By Maggie Xiaoyan Cheng, Yingshu Li, Ding-Zhu Du

* Publisher: Springer
* Number Of Pages: 658
* Publication Date: 2006-03-28
* ISBN-10 / ASIN: 0387290257
* ISBN-13 / EAN: 9780387290256
* Binding: Hardcover

Book Description:

Combinatorial optimization algorithms are used in many applications including the design, management, and operations of communication networks. The objective of this book is to advance and promote the theory and applications of combinatorial optimization in communication networks. Each chapter of the book is written by an expert dealing with theoretical, computational, or applied aspects of combinatorial optimization.

Topics covered in the book include the combinatorial optimization problems arising in optical networks, wireless ad hoc networks, sensor networks, mobile communication systems, and satellite networks. A variety of problems are addressed using combinatorial optimization techniques, ranging from routing and resource allocation to QoS provisioning.


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Flash + After Effects


Focal Press | 2008-02-14 | ISBN:0240810317 | PDF | 304 pages | 12,3 Mb

Flash Designers: push Flash to the next level with After Effects robust toolset.
* Add motion graphics and visual effects to your Flash projects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time in executing animations

Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery. The companion DVD contains project media that permit you to practice essential After Effects skills that include:
* Working with video and the AE timeline
* Using alpha channels for keying and enhancing interactivity
* Putting vector animation to work with Text and Shape Layers, and animation presets
* Creating 3D backgrounds with cameras and lights
* Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.

Combine two powerhouse applications to:
* Add motion graphics and visual effects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time


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Digital Retouching and Compositing: Photographers’ Guide (Power!)



Publisher: Course Technology PTR
Number Of Pages: 368
Publication Date: 2003-01-31
ISBN-10 / ASIN: 1932094199
ISBN-13 / EAN: 9781932094190
Binding: Paperback

Book Description:


Written from a photographer’s point of view, “Digital Retouching and Compositing: Photographers’ Guide” solves every snap-shooter’s real-life problems painlessly. It distills complex topics down to a few pages of explanation and easy steps so users can quickly and dramatically change the way photos look. The book is divided into three parts: Mastering the Basics, Practical Retouching, and Compositing Magic. Each section builds on the last so that readers can become comfortable with making precise selections, doing simple retouching, and adjusting tones and colors before jumping into major topics like retouching portraits or creating realistic composites.

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